Olmedilla, María
210  results:
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1

Does Streaming Affect Video Game Popularity?:

, In: Proceedings in Adaptation, Learning and Optimization; Proceedings of ELM 2022,
 
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3

Identification of innovation solvers in open innovation com..:

Martinez-Torres, Rocio ; Olmedilla, Maria
Technological Forecasting and Social Change.  109 (2016)  - p. 15-24 , 2016
 
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6

Applying Transformers-based NLP Models to Explore Credibili..:

Olmedilla, María ; Romero, José Carlos ; Martínez-Torres, Rocío.
info:eu-repo/grantAgreement/AEI/Plan Estatal de Investigación Científica y Técnica y de Innovación 2017-2020/PID2020-114527RB-I00/ES/APLICACION DE REDES GENERATIVAS ANTAGONICAS PARA COMBATIR LA MANIPULACION DE CLIENTES ONLINE (REACT)/.  , 2023
 
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7

Predicting the helpfulness score of videogames of the STEAM..:

Espinosa-Leal, Leonardo ; Olmedilla, María ; Li, Zhen
5th International Conference on Advanced Research Methods and Analytics (CARMA 2023).  , 2023
 
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8

Identification of online reviews helpfulness using Neural N..:

Olmedilla, María ; Martínez Torres, Mª del Rocío ; Toral, Sergio L
CARMA 2020 - 3rd International Conference on Advanced Research Methods and Analytics.  , 2020
 
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9

Identification of helpful and not helpful online reviews wi..:

Olmedilla, Maria ; Martinez-Torres, Rocio ; Toral, Sergio L
2nd International Conference on Advanced Reserach Methods and Analytics (CARMA 2018).  , 2018
 
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10

Identification of Influencers in eWord-of-Mouth communities..:

Olmedilla, Maria ; Arenas-Márquez, Francisco José ; Martinez-Torres, M. Rocio.
CARMA 2016: 1st International Conference on Advanced Research Methods in Analytics.  , 2016
 
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11

Applying NLP techniques to characterize what makes an onlin..:

Romero, José Carlos ; Olmedilla Fernández, María ; Martínez-Torres, Rocío.
info:eu-repo/grantAgreement/AEI/Plan Estatal de Investigación Científica y Técnica y de Innovación 2017-2020/PID2020-114527RB-I00/ES/APLICACION DE REDES GENERATIVAS ANTAGONICAS PARA COMBATIR LA MANIPULACION DE CLIENTES ONLINE (REACT)/.  , 2022
 
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