Parong, Jocelyn
26  results:
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1

How Video Games Change The Brain:

Parong, Jocelyn ; Green, C. Shawn
Frontiers for Young Minds.  11 (2023)  - p. , 2023
 
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2

The forward testing effect after a 1‐day delay across dissi..:

Parong, Jocelyn ; Green, C. Shawn
Applied Cognitive Psychology.  37 (2023)  5 - p. 1037-1044 , 2023
 
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5

Experimenter Effects:

, In: The Cambridge Handbook of Research Methods and Statistics for the Social and Behavioral Sciences,
 
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6

Expectation effects in working memory training:

Parong, Jocelyn ; Seitz, Aaron R. ; Jaeggi, Susanne M..
Proceedings of the National Academy of Sciences.  119 (2022)  37 - p. , 2022
 
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7

The Promise and Pitfalls of Learning in Immersive Virtual R..:

Mayer, Richard E. ; Makransky, Guido ; Parong, Jocelyn
International Journal of Human–Computer Interaction.  39 (2022)  11 - p. 2229-2238 , 2022
 
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8

Video Game Design for Learning to Learn:

Pasqualotto, Angela ; Parong, Jocelyn ; Green, C. Shawn.
International Journal of Human–Computer Interaction.  39 (2022)  11 - p. 2211-2228 , 2022
 
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9

Learning about history in immersive virtual reality: does i..:

Parong, Jocelyn ; Mayer, Richard E.
Educational Technology Research and Development.  69 (2021)  3 - p. 1433-1451 , 2021
 
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10

Multimedia Learning in Virtual and Mixed Reality:

, In: The Cambridge Handbook of Multimedia Learning,
Parong, Jocelyn - p. 498-509 , 2021
 
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12

Cognitive and affective processes for learning science in i..:

Parong, Jocelyn ; Mayer, Richard E.
Journal of Computer Assisted Learning.  37 (2020)  1 - p. 226-241 , 2020
 
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