Ponto, Kevin
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1

Exploring the Design Space of Optical See-through AR Head-M..:

, In: Proceedings of the CHI Conference on Human Factors in Computing Systems,
Zhang, Kexin ; Cochran, Brianna R ; Chen, Ruijia... - p. 1-19 , 2024
 
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3

THE USABILITY AND ACCEPTABILITY OF THE AUGMENTED REALITY HO..:

Fields, Beth ; Skrove, Zachary ; Tredinnick, Ross...
Innovation in Aging.  7 (2023)  Supplement_1 - p. 1142-1143 , 2023
 
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4

Utilizing AR as a Tool for Assessing Accessibility in the H..:

, In: Proceedings of the 29th ACM Symposium on Virtual Reality Software and Technology,
 
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5

Augmented Reality into Live Theatrical Performance:

, In: Springer Handbooks; Springer Handbook of Augmented Reality,
Lisowski, Dan ; Ponto, Kevin ; Fan, Shuxing.. - p. 433-450 , 2023
 
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6

The Benefits of Utilizing Augmented Reality as a Tool for A..:

, In: 2023 IEEE International Symposium on Mixed and Augmented Reality Adjunct (ISMAR-Adjunct),
Ponto, Kevin ; Deniz, Hande ; Tredinnick, Ross... - p. 393-398 , 2023
 
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7

The role of the visual environment on characteristics of ov..:

Mason, Andrea H. ; Padilla, Alejandra S. ; Peer, Alex...
International Journal of Human-Computer Studies.  169 (2023)  - p. 102929 , 2023
 
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8

Waddle: using virtual penguin embodiment as a vehicle for e..:

, In: Proceedings of the 29th ACM Symposium on Virtual Reality Software and Technology,
 
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9

Waddle: Developing Empathy for Adélie Penguins By Direct Em..:

, In: Serious Games; Lecture Notes in Computer Science,
Gagnon, David J. ; Ponto, Kevin ; Verbeke, Monae... - p. 227-233 , 2023
 
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10

Opportunities for utilizing consumer grade 3D capture tools..:

Ponto, Kevin ; Tredinnick, Ross
International Journal of Information Technology.  14 (2022)  6 - p. 2757-2766 , 2022
 
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13

High-Resolution Interactive Immersive Renderings of Real-Wo..:

, In: 2020 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops (VRW),
Ponto, Kevin ; Tredinnick, Ross - p. 824-825 , 2020
 
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14

A Comparative Analysis of 3D User Interaction: How to Move ..:

, In: 2020 IEEE Conference on Virtual Reality and 3D User Interfaces (VR),
Kang, Hyo Jeong ; Shin, Jung-hye ; Ponto, Kevin - p. 275-284 , 2020
 
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