Pozzer, Cesar T.
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3

Virtual cinematography director for interactive storytellin:

, In: Proceedings of the International Conference on Advances in Computer Enterntainment Technology,
 
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4

Conciliating coherence and high responsiveness in interacti..:

, In: Proceedings of the 3rd international conference on Digital Interactive Media in Entertainment and Arts,
 
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5

A logic-based tool for interactive generation and dramatiza..:

, In: Proceedings of the 2005 ACM SIGCHI International Conference on Advances in computer entertainment technology,
 
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7

Imprecise Computation as an Enabler for Complex and Time Cr..:

Pozzer, Cesar ; Amorim, Joni A ; Gustavsson, Per M...
Proceedings of Simulation Interoperability Workshop, p. 171-179.  , 2014
 
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8

SIS-ASTROS: An Integrated Simulation Environment for the Ar..:

, In: Lecture Notes in Networks and Systems; Simulation and Modeling Methodologies, Technologies and Applications,
 
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9

Virtual MultiView Panels for Distant Object Interaction and..:

, In: Proceedings of the 25th Symposium on Virtual and Augmented Reality,
 
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10

Procedural Generation of Favela Layouts on Arbitrary Terrai..:

, In: 2020 19th Brazilian Symposium on Computer Games and Digital Entertainment (SBGames),
 
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11

Efficient screen-space rendering of vector features on virt..:

, In: Proceedings of the ACM SIGGRAPH Symposium on Interactive 3D Graphics and Games,
 
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12

Procedural Generation of 3D Canyons:

, In: 2014 27th SIBGRAPI Conference on Graphics, Patterns and Images,
 
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13

A hash table construction algorithm for spatial hashing bas..:

, In: Proceedings of the 11th Conference on Advances in Computer Entertainment Technology,
 
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14

Improving Divide-and-Conquer Ray-Tracing Using a Parallel A..:

, In: 2014 27th SIBGRAPI Conference on Graphics, Patterns and Images,
 
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15

Hierarchical PNF Networks - A Temporal Model of Events for ..:

, In: 2009 VIII Brazilian Symposium on Games and Digital Entertainment,
 
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