Prattico, Filippo Gabriele
79  results:
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1

Towards Adaptive AR Interfaces for Passengers of Autonomous..:

, In: 2024 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops (VRW),
 
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3

Integrating the Time Travel Mechanic in VR Serious Games to..:

, In: 2024 IEEE Gaming, Entertainment, and Media Conference (GEM),
 
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4

Executive Control in a Mixed Reality Exergame for Motor-Cog..:

, In: 2024 IEEE International Conference on Consumer Electronics (ICCE),
 
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5

Effectiveness of Computer-based e-Learning and Virtual Real..:

, In: 2024 IEEE International Conference on Consumer Electronics (ICCE),
 
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6

Rehabilitative Exergaming in Multiple Sclerosis: Bimanual T..:

, In: 2024 IEEE Gaming, Entertainment, and Media Conference (GEM),
 
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7

eXtended meta-uni-omni-Verse (XV): Introduction, Taxonomy, ..:

Mann, Steve ; Yuan, Yu ; Lamberti, Fabrizio...
IEEE Consumer Electronics Magazine.  13 (2024)  3 - p. 27-35 , 2024
 
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8

Digital Twins for Industry 4.0 in the 6G Era:

Han, Bin ; Habibi, Mohammad Asif ; Richerzhagen, Bjoern...
IEEE Open Journal of Vehicular Technology.  4 (2023)  - p. 820-835 , 2023
 
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11

AR-MoCap: Using Augmented Reality to Support Motion Capture..:

, In: 2023 IEEE Conference Virtual Reality and 3D User Interfaces (VR),
 
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12

IEEE VR 2023 Workshops: Workshop: 3D Reconstruction, Digita..:

, In: 2023 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops (VRW),
 
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13

Exploring the suitability of a Digital twin- and eXtended R..:

, In: IEEE EUROCON 2023 - 20th International Conference on Smart Technologies,
 
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14

Bent & Broken Bicycles: Leveraging synthetic data for damag..:

, In: 2023 IEEE/CVF Winter Conference on Applications of Computer Vision (WACV),
 
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15

Designing Hand-held Controller-based Handshake Interaction ..:

, In: Proceedings of the 16th ACM SIGGRAPH Conference on Motion, Interaction and Games,
 
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