Reidsma, Dennis
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1

Improvisation Theatre as HRI simulation tool:

, In: Proceedings of the 9th International Conference on Movement and Computing,
 
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2

Grand Challenges in SportsHCI:

, In: Proceedings of the CHI Conference on Human Factors in Computing Systems,
 
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4

Why Movement-Based Design!? Exploring Methods and Experienc..:

, In: Companion Publication of the 2024 ACM Designing Interactive Systems Conference,
van Rheden, Vincent ; Reidsma, Dennis ; Elbæk, Lars... - p. 453-457 , 2024
 
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6

Is it just a score? Understanding Training Load Management ..:

, In: Proceedings of the CHI Conference on Human Factors in Computing Systems,
 
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7

Drone-Driven Running: Exploring the Opportunities for Drone..:

, In: Proceedings of the 11th International Conference on Human-Agent Interaction,
 
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8

WashWall: An Interactive Smart Mirror for Motivating Handwa..:

, In: Human-Computer Interaction – INTERACT 2023; Lecture Notes in Computer Science,
 
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9

Exploring Runners' Preferences of Drone Based Feedback to S..:

, In: Proceedings of the 2nd International Conference of the ACM Greek SIGCHI Chapter,
 
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10

ReadAR, Playful Book Finding Through Peer Book Reviews for ..:

, In: Persuasive Technology; Lecture Notes in Computer Science,
 
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11

Technology, Movement, and Play Is Hampering and Boosting In..:

, In: Companion Proceedings of the Annual Symposium on Computer-Human Interaction in Play,
van Delden, Robby ; Reidsma, Dennis ; Postma, Dees... - p. 231-234 , 2023
 
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12

Running with a Drone for Pace Setting, Video Reflection, an..:

, In: Proceedings of the 35th Australian Computer-Human Interaction Conference,
 
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13

The Cost of Reward: A Critical Reflection on the `What', `H..:

, In: Companion Proceedings of the Annual Symposium on Computer-Human Interaction in Play,
 
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14

SixFeet: An Interactive, Corona-Safe, Multiplayer Sports Pl..:

, In: Sixteenth International Conference on Tangible, Embedded, and Embodied Interaction,
 
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15

Three Interactive Add-ons for Small Local Playgrounds: Towa..:

, In: Extended Abstracts of the 2022 Annual Symposium on Computer-Human Interaction in Play,
 
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