Sanchez, Diana R.
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4

Being Social in VR Meetings: A Landscape Analysis of Curren..:

, In: Proceedings of the 2023 ACM Designing Interactive Systems Conference,
 
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5

Team Success: A Mixed Methods Approach to Evaluating Virtua..:

Sanchez, Diana R. ; Rueda, Amanda ; Zimman, Hana R....
Multimodal Technologies and Interaction.  7 (2023)  5 - p. 48 , 2023
 
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6

Using Video Vignettes to Understand Perceptions of Leaders:

Moskowitz, Derek ; Sanchez, Diana R. ; Trinh, Brian
Multimodal Technologies and Interaction.  7 (2023)  12 - p. 110 , 2023
 
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7

Videogame-Based Training: The Impact and Interaction of Vid..:

Sanchez, Diana R.
Multimodal Technologies and Interaction.  6 (2022)  3 - p. 19 , 2022
 
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8

Game‐based, gamified, and gamefully designed assessments fo..:

Landers, Richard N. ; Sanchez, Diana R.
International Journal of Selection and Assessment.  30 (2022)  1 - p. 1-13 , 2022
 
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9

Virtual reality assessments (VRAs): Exploring the reliabili..:

Sanchez, Diana R. ; Weiner, Erik ; Van Zelderen, Anand
International Journal of Selection and Assessment.  30 (2022)  1 - p. 103-125 , 2022
 
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10

Videogame-Based Learning: A Comparison of Direct and Indire..:

Sanchez, Diana R.
Multimodal Technologies and Interaction.  6 (2022)  4 - p. 26 , 2022
 
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11

Defining motivation in video game‐based training: Exploring..:

Sanchez, Diana R. ; Nelson, Tristan ; Kraiger, Kurt...
International Journal of Training and Development.  26 (2021)  1 - p. 1-28 , 2021
 
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12

Cognitive ability in virtual reality: Validity evidence for..:

Weiner, Erik J. ; Sanchez, Diana R.
International Journal of Selection and Assessment.  28 (2020)  3 - p. 215-235 , 2020
 
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