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Games as Stealth Assessments; Advances in Educational Technologies and Instructional Design ,
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The Future Potential of Combining Educational Data Mining W..:
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Communications in Computer and Information Science; Immersive Learning Research Network ,
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Shifts in Student Attitudes and Beliefs About Science Throu..:
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Communications in Computer and Information Science; Advances in Quantitative Ethnography ,
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A Case for (Inter)Action: The Role of Log Data in QE:
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Companion Proceedings of the Annual Symposium on Computer-Human Interaction in Play ,
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Struggling to Detect Struggle in Students Playing a Science..:
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Artificial Intelligence in Education. Posters and Late Breaking Results, Workshops and Tutorials, Industry and Innovation Tracks, Practitioners' and Doctoral Consortium; Lecture Notes in Computer Science ,
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Engagement-Based Player Typologies Describe Game-Based Lear..:
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International Handbook of Computer-Supported Collaborative Learning ,
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Perspectives on Scales, Contexts, and Directionality of Col..:
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Lecture Notes in Computer Science; Artificial Intelligence in Education ,
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Affect-Targeted Interviews for Understanding Student Frustr..:
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Proceedings of the 9th International Conference on Learning Analytics & Knowledge ,
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