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Communications in Computer and Information Science; Grand Research Challenges in Games and Entertainment Computing in Brazil - GranDGamesBR 2020–2030 ,
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Challenges for XR in Games:
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2023 IEEE 11th International Conference on Serious Games and Applications for Health (SeGAH) ,
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Redefining Redirected Movement for Wheelchair Based Interac..:
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2020 IEEE International Smart Cities Conference (ISC2) ,
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Assessing the level of acceptance of a crowdsourcing soluti..:
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Entertainment Computing and Serious Games; Lecture Notes in Computer Science ,
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Creating Layouts for Virtual Game Controllers Using Generat..:
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Proceedings of the 2008 ACM symposium on Applied computing ,
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Augmented vision for medical applications:
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Proceedings of the 3rd annual conference on Task models and diagrams ,
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