Tucker-Raymond, Eli
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4

Identity and lifelong learning: becoming through lived expe.. 

I am what I become : constructing identities as a lifelong learners
 
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6

Exploring How Game Genre in Student-Designed Games Influenc..:

, In: Proceedings of the 2020 CHI Conference on Human Factors in Computing Systems,
 
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7

All Good Things Come in Threes: Assessing Student-Designed ..:

, In: Proceedings of the 15th International Conference on the Foundations of Digital Games,
 
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8

Ice Paddles, CO2 Invaders, and Exploding Planets: How Young..:

, In: Proceedings of the Annual Symposium on Computer-Human Interaction in Play,
 
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9

(Designing for) learning computational STEM and arts integr..:

Champion, Dionne N. ; Tucker-Raymond, Eli ; Millner, Amon...
Information and Learning Sciences.  121 (2020)  9/10 - p. 785-804 , 2020
 
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11

Is My Game OK Dr. Scratch? : Exploring Programming and C..:

, In: Proceedings of the 18th ACM International Conference on Interaction Design and Children,
 
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12

Building Systems from Scratch: an Exploratory Study of Stud..:

Puttick, Gillian ; Tucker-Raymond, Eli
Journal of Science Education and Technology.  27 (2018)  4 - p. 306-321 , 2018
 
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13

Building Systems from Scratch: an Exploratory Study of Stud..:

Puttick, Gillian ; Tucker-Raymond, Eli
Journal of Science Education and Technology.  27 (2018)  4 - p. 306-321 , 2018
 
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14

The Role of Computational Thinking Practices in Making :..:

, In: Proceedings of the 7th Annual Conference on Creativity and Fabrication in Education,
 
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