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Videogame Sciences and Arts: 13th International Conference,..
Communications in Computer and Information Science, 1984
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Lecture Notes in Computer Science; Human Aspects of IT for the Aged Population ,
2
Towards a New (Old) Generation of Cyclotourists: Implementi..:
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Communications in Computer and Information Science; HCI International 2023 Posters ,
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Remote Work Is Here to Stay! Reflecting on the Emerging Ben..:
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Human Aspects of IT for the Aged Population. Design, Interaction and Technology Acceptance; Lecture Notes in Computer Science ,
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Senior Citizens as Storytellers: Contribution to Gamified C..:
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Human Aspects of IT for the Aged Population. Design, Interaction and Technology Acceptance; Lecture Notes in Computer Science ,
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Senior-Centered Gamification: An Approach for Cyclotourism:
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Human Aspects of IT for the Aged Population. Healthy and Active Aging; Lecture Notes in Computer Science ,
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Gameful Tale-Telling and Place-Making from Tourists' Genera..:
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Human Aspects of IT for the Aged Population. Healthy and Active Aging; Lecture Notes in Computer Science ,
10
Footour: Designing and Developing a Location-Based Game for..:
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Lecture Notes in Computer Science; Human Aspects of IT for the Aged Population. Social Media, Games and Assistive Environments ,
11
Strategies to Enhance Technology-Based Learning Experiences..:
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Lecture Notes in Computer Science; Human Aspects of IT for the Aged Population. Social Media, Games and Assistive Environments ,
12
Methods and Strategies for Involving Older Adults in Brandi..:
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Lecture Notes in Computer Science; Human Aspects of IT for the Aged Population. Social Media, Games and Assistive Environments ,
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Age Stereotyping in the Game Context: Introducing the Game-..:
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Communications in Computer and Information Science; Videogame Sciences and Arts ,
14
"Looking up the Camera to Play Right": An Interview Study o..:
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Lecture Notes in Computer Science; Human Aspects of IT for the Aged Population ,
15