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Playing with virtuality / Benjamin Bigl; Sebastian Stoppe (eds.)
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Not Knowing
, In:Locating Player Experience Between Ideal and Active Play
Copies:
Zentrale:E03 a tea 866.5/164
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Proceedings of the 13th International Conference of the NZ Chapter of the ACM's Special Interest Group on Human-Computer Interaction ,
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Extracting game-play metric data from audio/video processin..:
, In:
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Proceedings of The 8th Australasian Conference on Interactive Entertainment: Playing the System ,
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Understanding player experience finding a usable model for ..:
, In:
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Proceedings of The 8th Australasian Conference on Interactive Entertainment: Playing the System ,
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