Wake, Paul
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4

Ten simple rules for designing analogue science games:

Illingworth, Sam ; Wake, Paul ; Markel, Scott
PLOS Computational Biology.  17 (2021)  6 - p. e1009009 , 2021
 
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11

Plotting as Subversion: Narrative and the Gunpowder Plot:

Wake, Paul
Journal of Narrative Theory.  38 (2008)  3 - p. 295-316 , 2008
 
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Digital storytelling: Barry Atkins'more than a game:

Wake, Paul
The European Legacy.  10 (2005)  3 - p. 219-221 , 2005
 
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15

5Postmodernism:

Wake, Paul
The Year's Work in Critical and Cultural Theory.  13 (2005)  1 - p. 72-80 , 2005
 
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