Weibel, David
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Experiencing Presence in a Gaming Activity Improves Mood Af..:

, In: Research Anthology on Game Design, Development, Usage, and Social Impact,
Weber, Stefan ; Mast, Fred W. ; Weibel, David - p. 1198-1221 , 2022
 
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Do students achieve the desired learning goals using open-b..:

Minder, Stefan P. ; Weibel, David ; Wissmath, Bartholomäus.
International Journal of Medical Education.  9 (2018)  - p. 293-301 , 2018
 
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As film goes byte: The change from analog to digital film p..:

Loertscher, Miriam L. ; Weibel, David ; Spiegel, Simon...
Psychology of Aesthetics, Creativity, and the Arts.  10 (2016)  4 - p. 458-471 , 2016
 
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