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Proceedings of the CHI Conference on Human Factors in Computing Systems ,
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Beyond the Blink: Investigating Combined Saccadic & Blink-S..:
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Proceedings of the CHI Conference on Human Factors in Computing Systems ,
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Touching the Moon: Leveraging Passive Haptics, Embodiment a..:
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Proceedings of the CHI Conference on Human Factors in Computing Systems ,
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The Impact of Avatar Completeness on Embodiment and the Det..:
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Proceedings of the 2023 CHI Conference on Human Factors in Computing Systems ,
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Induce a Blink of the Eye: Evaluating Techniques for Trigge..:
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Proceedings of the 36th Annual ACM Symposium on User Interface Software and Technology ,
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Turn-It-Up: Rendering Resistance for Knobs in Virtual Reali..:
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Proceedings of the 29th ACM Symposium on Virtual Reality Software and Technology ,
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The Staircase Procedure Toolkit: Psychophysical Detection T..:
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Proceedings of the 29th ACM Symposium on Virtual Reality Software and Technology ,
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The Detectability of Saccadic Hand Offset in Virtual Realit:
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Proceedings of the 29th ACM Symposium on Virtual Reality Software and Technology ,
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Audio-based Vibrotactile Feedback in Multimodal VR Interact..:
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2023 IEEE Conference Virtual Reality and 3D User Interfaces (VR) ,
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Continuous VR Weight Illusion by Combining Adaptive Trigger..:
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Extended Abstracts of the 2022 CHI Conference on Human Factors in Computing Systems ,
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VRySmart: a Framework for Embedding Smart Devices in Virtua..:
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Extended Abstracts of the 2021 CHI Conference on Human Factors in Computing Systems ,
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Everyday Proxy Objects for Virtual Reality:
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2021 IEEE Virtual Reality and 3D User Interfaces (VR) ,
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