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1 Ergebnisse
1
Digitale Spiele als Quellen
Das Vier-Säulen-Analysemodell im Spannungsfeld von Geschic...
Schröder, Lutz
, 2020
Link:
https://nbn-resolving.de/urn:nbn:de:gbv:18-104303
RT Book, Whole T1
Digitale Spiele als Quellen
:
Das Vier-Säulen-Analysemodell im Spannungsfeld von Geschichte, Geschichtsbildern und Systemanforderungen : Erprobt an der Assassin‘s Creed-Reihe
UL https://suche.suub.uni-bremen.de/peid=B171801025&Exemplar=1&LAN=DE A1 Schröder, Lutz PB Staats- und Universitätsbibliothek Hamburg PP Hamburg YR 2020 NO 1 Online-Ressource LK http://dx.doi.org/https://nbn-resolving.org/urn:nbn:de:gbv:18-104303 DO https://nbn-resolving.org/urn:nbn:de:gbv:18-104303 LK http://https://nbn-resolving.de/urn:nbn:de:gbv:18-104303 SF ELIB - SuUB Bremen
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