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1 Ergebnisse
1
Interactive 3D distance field computation using linear fact..:
, In:
Proceedings of the 2006 symposium on Interactive 3D graphics and games
,
Sud, Avneesh
;
Govindaraju, Naga
;
Gayle, Russell
. - p. 117-124 , 2006
Link:
https://dl.acm.org/doi/10.1145/1111411.1111432
RT T1
Proceedings of the 2006 symposium on Interactive 3D graphics and games
: T1
Interactive 3D distance field computation using linear factorization
UL https://suche.suub.uni-bremen.de/peid=acm-1111432&Exemplar=1&LAN=DE A1 Sud, Avneesh A1 Govindaraju, Naga A1 Gayle, Russell A1 Manocha, Dinesh PB ACM YR 2006 K1 collision detection K1 distance field K1 generalized voronoi diagram K1 graphics hardware K1 medial-axis transform K1 texture mapping K1 Computing methodologies K1 Computer graphics K1 Rendering K1 Image manipulation K1 Theory of computation K1 Randomness, geometry and discrete structures K1 Computational geometry K1 Graphics systems and interfaces K1 Human-centered computing K1 Human computer interaction (HCI) K1 Interaction devices K1 Graphics input devices K1 Shape modeling SP 117 OP 124 LK http://dx.doi.org/https://dl.acm.org/doi/10.1145/1111411.1111432 DO https://dl.acm.org/doi/10.1145/1111411.1111432 SF ELIB - SuUB Bremen
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