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1 Ergebnisse
1
Adaptive Δ-causality control with adaptive dead-reckoning i..:
, In:
Proceedings of the 6th ACM SIGCOMM workshop on Network and system support for games
,
Ishibashi, Yutaka
;
Hashimoto, Yousuke
;
Ikedo, Tomohito
. - p. 75-80 , 2007
Link:
https://dl.acm.org/doi/10.1145/1326257.1326271
RT T1
Proceedings of the 6th ACM SIGCOMM workshop on Network and system support for games
: T1
Adaptive Δ-causality control with adaptive dead-reckoning in networked games
UL https://suche.suub.uni-bremen.de/peid=acm-1326271&Exemplar=1&LAN=DE A1 Ishibashi, Yutaka A1 Hashimoto, Yousuke A1 Ikedo, Tomohito A1 Sugawara, Shinji PB ACM YR 2007 K1 causality control K1 consistency K1 networked racing game K1 simulation K1 subjective assessment K1 Information systems K1 Information systems applications K1 Applied computing K1 Computers in other domains K1 Personal computers and PC applications K1 Computer games K1 Multimedia information systems K1 Massively multiplayer online games K1 Software and its engineering K1 Software organization and properties K1 Contextual software domains K1 Virtual worlds software K1 Interactive games SP 75 OP 80 LK http://dx.doi.org/https://dl.acm.org/doi/10.1145/1326257.1326271 DO https://dl.acm.org/doi/10.1145/1326257.1326271 SF ELIB - SuUB Bremen
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