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1 Ergebnisse
1
Real-time multi-agent path planning on arbitrary surfaces:
, In:
Proceedings of the 2010 ACM SIGGRAPH symposium on Interactive 3D Graphics and Games
,
Torchelsen, Rafael P.
;
Scheidegger, Luiz F.
;
Oliveira, Guilherme N.
.. - p. 47-54 , 2010
Link:
https://dl.acm.org/doi/10.1145/1730804.1730813
RT T1
Proceedings of the 2010 ACM SIGGRAPH symposium on Interactive 3D Graphics and Games
: T1
Real-time multi-agent path planning on arbitrary surfaces
UL https://suche.suub.uni-bremen.de/peid=acm-1730813&Exemplar=1&LAN=DE A1 Torchelsen, Rafael P. A1 Scheidegger, Luiz F. A1 Oliveira, Guilherme N. A1 Bastos, Rui A1 Comba, João L. D. PB ACM YR 2010 K1 CUDA K1 games K1 geodesic distances K1 path planning K1 Computing methodologies K1 Computer graphics K1 Shape modeling K1 Theory of computation K1 Randomness, geometry and discrete structures K1 Computational geometry K1 Applied computing K1 Document management and text processing K1 Document capture K1 Graphics recognition and interpretation SP 47 OP 54 LK http://dx.doi.org/https://dl.acm.org/doi/10.1145/1730804.1730813 DO https://dl.acm.org/doi/10.1145/1730804.1730813 SF ELIB - SuUB Bremen
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