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1
Anatomy-based modeling of the human musculature:
, In:
Proceedings of the 24th annual conference on Computer graphics and interactive techniques
,
Scheepers, Ferdi
;
Parent, Richard E.
;
Carlson, Wayne E.
. - p. 163-172 , 1997
Link:
https://dl.acm.org/doi/10.1145/258734.258827
RT T1
Proceedings of the 24th annual conference on Computer graphics and interactive techniques
: T1
Anatomy-based modeling of the human musculature
UL https://suche.suub.uni-bremen.de/peid=acm-258827&Exemplar=1&LAN=DE A1 Scheepers, Ferdi A1 Parent, Richard E. A1 Carlson, Wayne E. A1 May, Stephen F. PB ACM Press/Addison-Wesley Publishing Co. YR 1997 K1 articulated models K1 bones K1 deformations K1 human figure animation K1 muscles K1 procedural modeling K1 tendons K1 Computing methodologies K1 Computer graphics K1 Shape modeling K1 Theory of computation K1 Randomness, geometry and discrete structures K1 Computational geometry K1 Animation K1 Artificial intelligence K1 Computer vision K1 Image and video acquisition K1 3D imaging SP 163 OP 172 LK http://dx.doi.org/https://dl.acm.org/doi/10.1145/258734.258827 DO https://dl.acm.org/doi/10.1145/258734.258827 SF ELIB - SuUB Bremen
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