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1 Ergebnisse
1
Kinect-based virtual game for motor and cognitive rehabilit..:
, In:
Proceedings of the 8th International Conference on Pervasive Computing Technologies for Healthcare
,
Sáenz-de-Urturi, Zelai
;
Zapirain, Begoña García
;
Zorrilla, Amaia Méndez
- p. 262-265 , 2014
Link:
https://dl.acm.org/doi/10.4108/icst.pervasivehealth.20..
RT T1
Proceedings of the 8th International Conference on Pervasive Computing Technologies for Healthcare
: T1
Kinect-based virtual game for motor and cognitive rehabilitation : a pilot study for older adults
UL https://suche.suub.uni-bremen.de/peid=acm-2686948&Exemplar=1&LAN=DE A1 Sáenz-de-Urturi, Zelai A1 Zapirain, Begoña García A1 Zorrilla, Amaia Méndez PB ICST (Institute for Computer Sciences, Social-Informatics and Telecommunications Engineering) YR 2014 K1 Kinect K1 cognitive K1 motor K1 older adults K1 rehabilitation K1 virtual game K1 Human-centered computing K1 Human computer interaction (HCI) K1 Interaction paradigms K1 Mixed/augmented reality K1 Computing methodologies K1 Computer graphics K1 Graphics systems and interfaces K1 Virtual reality K1 Interaction devices K1 Touch screens SP 262 OP 265 LK http://dx.doi.org/https://dl.acm.org/doi/10.4108/icst.pervasivehealth.2014.255328 DO https://dl.acm.org/doi/10.4108/icst.pervasivehealth.2014.255328 SF ELIB - SuUB Bremen
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