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1 Ergebnisse
1
Simplifying Urban Network Security Games with Cut-Based Gra..:
, In:
Proceedings of the 2016 International Conference on Autonomous Agents & Multiagent Systems
,
Iwashita, Hiroaki
;
Ohori, Kotaro
;
Anai, Hirokazu
. - p. 205-213 , 2016
Link:
https://dl.acm.org/doi/10.5555/2936924.2936957
RT T1
Proceedings of the 2016 International Conference on Autonomous Agents & Multiagent Systems
: T1
Simplifying Urban Network Security Games with Cut-Based Graph Contraction
UL https://suche.suub.uni-bremen.de/peid=acm-2936957&Exemplar=1&LAN=DE A1 Iwashita, Hiroaki A1 Ohori, Kotaro A1 Anai, Hirokazu A1 Iwasaki, Atsushi PB International Foundation for Autonomous Agents and Multiagent Systems YR 2016 K1 game theory K1 graph contraction K1 optimization K1 security K1 Computing methodologies K1 Artificial intelligence K1 Planning and scheduling K1 Multi-agent planning K1 Theory of computation K1 Theory and algorithms for application domains K1 Algorithmic game theory and mechanism design K1 Algorithmic game theory SP 205 OP 213 LK http://dx.doi.org/https://dl.acm.org/doi/10.5555/2936924.2936957 DO https://dl.acm.org/doi/10.5555/2936924.2936957 SF ELIB - SuUB Bremen
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