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1 Ergebnisse
1
Using videogames to improve molecular graphics tools:
, In:
Proceedings of the 28th Australian Conference on Computer-Human Interaction
,
Fitz-Walter, Zac
;
O'Donoghue, Seán I.
;
Baldi, Benedetta Frida
... - p. 646-648 , 2016
Link:
https://dl.acm.org/doi/10.1145/3010915.3011851
RT T1
Proceedings of the 28th Australian Conference on Computer-Human Interaction
: T1
Using videogames to improve molecular graphics tools
UL https://suche.suub.uni-bremen.de/peid=acm-3011851&Exemplar=1&LAN=DE A1 Fitz-Walter, Zac A1 O'Donoghue, Seán I. A1 Baldi, Benedetta Frida A1 Hogan, James A1 Johnson, Daniel A1 Brereton, Margot PB ACM YR 2016 K1 data visualisation K1 gamification K1 protein sequence K1 protein structure K1 videogames K1 Human-centered computing SP 646 OP 648 LK http://dx.doi.org/https://dl.acm.org/doi/10.1145/3010915.3011851 DO https://dl.acm.org/doi/10.1145/3010915.3011851 SF ELIB - SuUB Bremen
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