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1 Ergebnisse
1
Textured splat based rendering for stylized shading:
, In:
Proceedings of the 21st ACM SIGGRAPH Symposium on Interactive 3D Graphics and Games
,
Arief, Muhammad
;
Todo, Hideki
;
Mikami, Koji
. - p. 1-2 , 2017
Link:
https://dl.acm.org/doi/10.1145/3023368.3036840
RT T1
Proceedings of the 21st ACM SIGGRAPH Symposium on Interactive 3D Graphics and Games
: T1
Textured splat based rendering for stylized shading
UL https://suche.suub.uni-bremen.de/peid=acm-3036840&Exemplar=1&LAN=DE A1 Arief, Muhammad A1 Todo, Hideki A1 Mikami, Koji A1 Kondo, Kunio PB ACM YR 2017 K1 splat K1 stroke-based rendering K1 stylized shading K1 Computing methodologies K1 Computer graphics K1 Rendering K1 Non-photorealistic rendering SP 1 OP 2 LK http://dx.doi.org/https://dl.acm.org/doi/10.1145/3023368.3036840 DO https://dl.acm.org/doi/10.1145/3023368.3036840 SF ELIB - SuUB Bremen
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