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1
Arguing on the Holodeck. : Designing Immersive Interacti..:
, In:
Extended Abstracts Publication of the Annual Symposium on Computer-Human Interaction in Play
,
Kors, Martijn J.L.
;
Millenaar, Karel
;
van der Spek, Erik D.
... - p. 667-671 , 2017
Link:
https://dl.acm.org/doi/10.1145/3130859.3131444
RT T1
Extended Abstracts Publication of the Annual Symposium on Computer-Human Interaction in Play
: T1
Arguing on the Holodeck. : Designing Immersive Interactive Entertainment with Persuasive Intent
UL https://suche.suub.uni-bremen.de/peid=acm-3131444&Exemplar=1&LAN=DE A1 Kors, Martijn J.L. A1 Millenaar, Karel A1 van der Spek, Erik D. A1 Ferri, Gabriele A1 Schouten, Ben A1 Sandovar, Alyea A1 Ketel, Cas A1 Dormans, Joris PB ACM YR 2017 K1 game design K1 immersive technologies K1 interactive entertainment persuasion K1 persuasive games K1 Applied computing K1 Computers in other domains K1 Personal computers and PC applications K1 Human-centered computing K1 Human computer interaction (HCI) K1 Information systems K1 Information systems applications K1 Multimedia information systems SP 667 OP 671 LK http://dx.doi.org/https://dl.acm.org/doi/10.1145/3130859.3131444 DO https://dl.acm.org/doi/10.1145/3130859.3131444 SF ELIB - SuUB Bremen
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