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1 Ergebnisse
1
MechVR : a physics-based proxy for locomotion and intera..:
, In:
Proceedings of the Tenth International Conference on Motion in Games
,
Zordan, Victor
;
Welter, John
;
Hindlekar, Saurabh
... - p. 1-5 , 2017
Link:
https://dl.acm.org/doi/10.1145/3136457.3136468
RT T1
Proceedings of the Tenth International Conference on Motion in Games
: T1
MechVR : a physics-based proxy for locomotion and interaction in a virtual environment
UL https://suche.suub.uni-bremen.de/peid=acm-3136468&Exemplar=1&LAN=DE A1 Zordan, Victor A1 Welter, John A1 Hindlekar, Saurabh A1 Smith III, J. Emerson A1 Mckay, W. Garrett A1 Lowe, Kunta A1 Marti, Carlos A1 Taylor, R. Austin PB ACM YR 2017 K1 motion simulator K1 physics-based animation K1 virtual reality K1 Computing methodologies K1 Computer graphics K1 Animation K1 Physical simulation K1 Hardware K1 Emerging technologies K1 Emerging interfaces K1 Communication hardware, interfaces and storage K1 Tactile and hand-based interfaces K1 Haptic devices K1 Graphics systems and interfaces K1 Virtual reality SP 1 OP 5 LK http://dx.doi.org/https://dl.acm.org/doi/10.1145/3136457.3136468 DO https://dl.acm.org/doi/10.1145/3136457.3136468 SF ELIB - SuUB Bremen
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