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Designing a smart toy : guidelines from the experience w..:
, In:
Proceedings of the 13th Biannual Conference of the Italian SIGCHI Chapter: Designing the next interaction
,
Crovari, Pietro
;
Gianotti, Mattia
;
Riccardi, Fabiano
. - p. 1-10 , 2019
Link:
https://dl.acm.org/doi/10.1145/3351995.3352041
RT T1
Proceedings of the 13th Biannual Conference of the Italian SIGCHI Chapter: Designing the next interaction
: T1
Designing a smart toy : guidelines from the experience with smart dolphin "SAM"
UL https://suche.suub.uni-bremen.de/peid=acm-3352041&Exemplar=1&LAN=DE A1 Crovari, Pietro A1 Gianotti, Mattia A1 Riccardi, Fabiano A1 Garzotto, Franca PB ACM YR 2019 K1 data gathering K1 neurodevelopmental disorders K1 wearable bio-sensors K1 wearable virtual reality (WVR) K1 Human-centered computing K1 Human computer interaction (HCI) K1 Interaction paradigms K1 Virtual reality K1 Applied computing K1 Life and medical sciences K1 Health informatics K1 Social and professional topics K1 User characteristics K1 People with disabilities K1 Interaction design K1 Interaction design process and methods K1 User centered design SP 1 OP 10 LK http://dx.doi.org/https://dl.acm.org/doi/10.1145/3351995.3352041 DO https://dl.acm.org/doi/10.1145/3351995.3352041 SF ELIB - SuUB Bremen
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