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1 Ergebnisse
1
Computational Thinking through Design Patterns in Video Gam..:
, In:
Proceedings of the 15th International Conference on the Foundations of Digital Games
,
Barbero, Giulio
;
Gómez-Maureira, Marcello A.
;
Hermans, Felienne F.J.
- p. 1-4 , 2020
Link:
https://dl.acm.org/doi/10.1145/3402942.3409622
RT T1
Proceedings of the 15th International Conference on the Foundations of Digital Games
: T1
Computational Thinking through Design Patterns in Video Games
UL https://suche.suub.uni-bremen.de/peid=acm-3409622&Exemplar=1&LAN=DE A1 Barbero, Giulio A1 Gómez-Maureira, Marcello A. A1 Hermans, Felienne F.J. PB ACM YR 2020 K1 computational thinking K1 design patterns K1 video games K1 Information systems K1 Information systems applications K1 Multimedia information systems K1 Massively multiplayer online games K1 Applied computing K1 Computers in other domains K1 Personal computers and PC applications K1 Computer games K1 Software and its engineering K1 Software organization and properties K1 Contextual software domains K1 Virtual worlds software K1 Interactive games SP 1 OP 4 LK http://dx.doi.org/https://dl.acm.org/doi/10.1145/3402942.3409622 DO https://dl.acm.org/doi/10.1145/3402942.3409622 SF ELIB - SuUB Bremen
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