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1 Ergebnisse
1
Methodyca : A Digital Game to Teach Research Methods:
, In:
Proceedings of the 11th Nordic Conference on Human-Computer Interaction: Shaping Experiences, Shaping Society
,
Sillaots, Martin
;
Fiadotau, Mikhail
;
Söthe-Garnier, Ralph
... - p. 1-4 , 2020
Link:
https://dl.acm.org/doi/10.1145/3419249.3420062
RT T1
Proceedings of the 11th Nordic Conference on Human-Computer Interaction: Shaping Experiences, Shaping Society
: T1
Methodyca : A Digital Game to Teach Research Methods
UL https://suche.suub.uni-bremen.de/peid=acm-3420062&Exemplar=1&LAN=DE A1 Sillaots, Martin A1 Fiadotau, Mikhail A1 Söthe-Garnier, Ralph A1 Upshall, David Robert A1 Callaghan, Peadar A1 Norak, Kaisa A1 Elshenawy, Ahmed Mohamed Said Anwar A1 Emiroğlu, Osman Sinan A1 Gorshkova, Elena A1 Selina, Iryna A1 Hõ, Asian A1 Alawode, Oluwafiyikewa Aigbovbioise PB ACM YR 2020 K1 Learning games K1 game design K1 game-based learning K1 research methods K1 Applied computing K1 Education K1 Information systems K1 Information systems applications K1 Multimedia information systems K1 Massively multiplayer online games K1 Computers in other domains K1 Personal computers and PC applications K1 Computer games K1 Software and its engineering K1 Software organization and properties K1 Contextual software domains K1 Virtual worlds software K1 Interactive games SP 1 OP 4 LK http://dx.doi.org/https://dl.acm.org/doi/10.1145/3419249.3420062 DO https://dl.acm.org/doi/10.1145/3419249.3420062 SF ELIB - SuUB Bremen
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