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Surface light fields for 3D photography:
, In:
Proceedings of the 27th annual conference on Computer graphics and interactive techniques
,
Wood, Daniel N.
;
Azuma, Daniel I.
;
Aldinger, Ken
... - p. 287-296 , 2000
Link:
https://dl.acm.org/doi/10.1145/344779.344925
RT T1
Proceedings of the 27th annual conference on Computer graphics and interactive techniques
: T1
Surface light fields for 3D photography
UL https://suche.suub.uni-bremen.de/peid=acm-344925&Exemplar=1&LAN=DE A1 Wood, Daniel N. A1 Azuma, Daniel I. A1 Aldinger, Ken A1 Curless, Brian A1 Duchamp, Tom A1 Salesin, David H. A1 Stuetzle, Werner PB ACM Press/Addison-Wesley Publishing Co. YR 2000 K1 3D photography K1 function quantization K1 image-based rendering K1 light field K1 lumigraph K1 principal function analysis K1 surface light fields K1 view-dependent level-of-detail K1 wavelets K1 Computing methodologies K1 Computer graphics K1 Graphics systems and interfaces K1 Computer systems organization K1 Architectures K1 Other architectures K1 Special purpose systems K1 Image manipulation K1 Applied computing K1 Document management and text processing K1 Document capture K1 Graphics recognition and interpretation K1 Document scanning K1 Rendering SP 287 OP 296 LK http://dx.doi.org/https://dl.acm.org/doi/10.1145/344779.344925 DO https://dl.acm.org/doi/10.1145/344779.344925 SF ELIB - SuUB Bremen
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