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How do Players and Developers of Citizen Science Games Conc..:
Miller, Josh Aaron
;
Horn, Britton
;
Guthrie, Matthew
...
Proceedings of the ACM on Human-Computer Interaction. 5 (2021) CHI PLAY - p. 1-29 , 2021
Link:
https://dl.acm.org/doi/10.1145/3474671
RT Journal T1
How do Players and Developers of Citizen Science Games Conceptualize Skill Chains?
UL https://suche.suub.uni-bremen.de/peid=acm-3474671&Exemplar=1&LAN=DE A1 Miller, Josh Aaron A1 Horn, Britton A1 Guthrie, Matthew A1 Romano, Jonathan A1 Geva, Guy A1 David, Celia A1 Sterling, Amy Robinson A1 Cooper, Seth PB ACM YR 2021 SN 2573-0142 K1 citizen science games K1 cognitive task analysis K1 skill chain K1 skill decomposition K1 skill tree K1 Human-centered computing K1 Interaction design K1 Interaction design process and methods K1 Empirical studies in interaction design K1 Human computer interaction (HCI) K1 HCI design and evaluation methods JF Proceedings of the ACM on Human-Computer Interaction VO 5 IS CHI PLAY SP 1 OP 29 LK http://dx.doi.org/https://dl.acm.org/doi/10.1145/3474671 DO https://dl.acm.org/doi/10.1145/3474671 SF ELIB - SuUB Bremen
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