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1 Ergebnisse
1
Inclusive Action Game Presenting Real-time Multimodal Prese..:
, In:
Proceedings of the 2021 International Conference on Multimodal Interaction
,
Matsuo, Masaki
;
Miura, Takahiro
;
Yabu, Ken-ichiro
... - p. 62-70 , 2021
Link:
https://dl.acm.org/doi/10.1145/3462244.3479912
RT T1
Proceedings of the 2021 International Conference on Multimodal Interaction
: T1
Inclusive Action Game Presenting Real-time Multimodal Presentations for Sighted and Blind Persons
UL https://suche.suub.uni-bremen.de/peid=acm-3479912&Exemplar=1&LAN=DE A1 Matsuo, Masaki A1 Miura, Takahiro A1 Yabu, Ken-ichiro A1 Katagiri, Atsushi A1 Sakajiri, Masatsugu A1 Onishi, Junji A1 Kurata, Takeshi A1 Ifukube, Tohru PB ACM YR 2021 K1 Inclusive game K1 game accessibility K1 multimodal presentation K1 tactile game controller K1 visual impairments K1 Social and professional topics K1 User characteristics K1 People with disabilities K1 Information systems K1 Information systems applications K1 Multimedia information systems K1 Massively multiplayer online games K1 Human-centered computing K1 Human computer interaction (HCI) K1 Interaction devices K1 Haptic devices K1 Applied computing K1 Computers in other domains K1 Personal computers and PC applications K1 Computer games K1 Software and its engineering K1 Software organization and properties K1 Contextual software domains K1 Virtual worlds software K1 Interactive games SP 62 OP 70 LK http://dx.doi.org/https://dl.acm.org/doi/10.1145/3462244.3479912 DO https://dl.acm.org/doi/10.1145/3462244.3479912 SF ELIB - SuUB Bremen
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