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1 Ergebnisse
1
The Influence of Gaming Experience, Gender and Other Indivi..:
, In:
Proceedings of the 2022 ACM/IEEE International Conference on Human-Robot Interaction
,
Nenna, Federica
;
Gamberini, Luciano
- p. 945-949 , 2022
Link:
https://dl.acm.org/doi/10.5555/3523760.3523911
RT T1
Proceedings of the 2022 ACM/IEEE International Conference on Human-Robot Interaction
: T1
The Influence of Gaming Experience, Gender and Other Individual Factors on Robot Teleoperations in VR
UL https://suche.suub.uni-bremen.de/peid=acm-3523911&Exemplar=1&LAN=DE A1 Nenna, Federica A1 Gamberini, Luciano PB IEEE Press YR 2022 K1 gaming K1 gender K1 human-robot interaction K1 individual skills K1 physical actions K1 virtual reality K1 Human-centered computing K1 Applied computing K1 Operations research K1 Human computer interaction (HCI) K1 Interactive systems and tools K1 User interface toolkits K1 Industry and manufacturing K1 Command and control K1 Interaction paradigms K1 Virtual reality SP 945 OP 949 LK http://dx.doi.org/https://dl.acm.org/doi/10.5555/3523760.3523911 DO https://dl.acm.org/doi/10.5555/3523760.3523911 SF ELIB - SuUB Bremen
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