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1 Ergebnisse
1
Understanding the Game-based Learning Experience: A Framewo..:
, In:
Proceedings of the 17th International Conference on the Foundations of Digital Games
,
Fernández Galeote, Daniel
;
Diamant, Marius
;
Volkovs, Kristofers
... - p. 1-4 , 2022
Link:
https://dl.acm.org/doi/10.1145/3555858.3555933
RT T1
Proceedings of the 17th International Conference on the Foundations of Digital Games
: T1
Understanding the Game-based Learning Experience: A Framework of Frictions Between Design and Play
UL https://suche.suub.uni-bremen.de/peid=acm-3555933&Exemplar=1&LAN=DE A1 Fernández Galeote, Daniel A1 Diamant, Marius A1 Volkovs, Kristofers A1 Zeko, Chubo A1 Thibault, Mattia A1 Legaki, Nikoletta-Zampeta A1 Hamari, Juho PB ACM YR 2022 K1 autonomy K1 design K1 framework K1 game-based learning K1 gamification K1 player experience K1 serious games K1 Applied computing K1 Education K1 Interactive learning environments K1 Human-centered computing K1 Human computer interaction (HCI) K1 HCI design and evaluation methods K1 User studies K1 Computers in other domains K1 Personal computers and PC applications K1 Computer games SP 1 OP 4 LK http://dx.doi.org/https://dl.acm.org/doi/10.1145/3555858.3555933 DO https://dl.acm.org/doi/10.1145/3555858.3555933 SF ELIB - SuUB Bremen
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