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1 Ergebnisse
1
Improve Immersion in Virtual Reality-Based Basketball Train..:
, In:
Adjunct Proceedings of the 2022 ACM International Joint Conference on Pervasive and Ubiquitous Computing and the 2022 ACM International Symposium on Wearable Computers
,
Tsai, Wan-Lun
;
Pan, Tse-Yu
;
Hu, Min-Chun
- p. 524-528 , 2022
Link:
https://dl.acm.org/doi/10.1145/3544793.3561317
RT T1
Adjunct Proceedings of the 2022 ACM International Joint Conference on Pervasive and Ubiquitous Computing and the 2022 ACM International Symposium on Wearable Computers
: T1
Improve Immersion in Virtual Reality-Based Basketball Training By Haptic Feedback
UL https://suche.suub.uni-bremen.de/peid=acm-3561317&Exemplar=1&LAN=DE A1 Tsai, Wan-Lun A1 Pan, Tse-Yu A1 Hu, Min-Chun PB ACM YR 2022 K1 basketball training K1 electroencephalography K1 vibrotactile gloves K1 virtual reality K1 Computing methodologies K1 Computer graphics K1 Graphics systems and interfaces K1 Virtual reality K1 Hardware K1 Communication hardware, interfaces and storage K1 Tactile and hand-based interfaces K1 Haptic devices SP 524 OP 528 LK http://dx.doi.org/https://dl.acm.org/doi/10.1145/3544793.3561317 DO https://dl.acm.org/doi/10.1145/3544793.3561317 SF ELIB - SuUB Bremen
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