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1 Ergebnisse
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Content evaluation and gamification for educational platfor..:
, In:
Proceedings of the 16th International Conference on Theory and Practice of Electronic Governance
,
Ferreira, Richard Fernando Heise
;
Nascimento, Thalita Maria do
;
Santos, Dante Eleutério dos
.. - p. 379-382 , 2023
Link:
https://dl.acm.org/doi/10.1145/3614321.3614372
RT T1
Proceedings of the 16th International Conference on Theory and Practice of Electronic Governance
: T1
Content evaluation and gamification for educational platforms
UL https://suche.suub.uni-bremen.de/peid=acm-3614372&Exemplar=1&LAN=DE A1 Ferreira, Richard Fernando Heise A1 Nascimento, Thalita Maria do A1 Santos, Dante Eleutério dos A1 Dalmazo, Luan Matheus Trindade A1 Bona, Luis Carlos Erpen de PB ACM YR 2023 K1 Education K1 Human Interaction K1 Platform Engagement K1 Priority Queue Scheduler K1 Human-centered computing K1 Interaction design K1 Empirical studies in interaction design K1 Collaborative and social computing K1 Collaborative and social computing design and evaluation methods K1 Social network analysis SP 379 OP 382 LK http://dx.doi.org/https://dl.acm.org/doi/10.1145/3614321.3614372 DO https://dl.acm.org/doi/10.1145/3614321.3614372 SF ELIB - SuUB Bremen
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