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1 Ergebnisse
1
Cross-Reality Gaming: Comparing Competition and Collaborati..:
, In:
Proceedings of the 29th ACM Symposium on Virtual Reality Software and Technology
,
Jung, Sungchul
;
Wu, Yuanjie
;
Lukosch, Stephan
... - p. 1-10 , 2023
Link:
https://dl.acm.org/doi/10.1145/3611659.3615698
RT T1
Proceedings of the 29th ACM Symposium on Virtual Reality Software and Technology
: T1
Cross-Reality Gaming: Comparing Competition and Collaboration in an Asymmetric Gaming Experience
UL https://suche.suub.uni-bremen.de/peid=acm-3615698&Exemplar=1&LAN=DE A1 Jung, Sungchul A1 Wu, Yuanjie A1 Lukosch, Stephan A1 Lukosch, Heide A1 Mckee, Ryan Douglas A1 Lindeman, Robert W. PB ACM YR 2023 K1 asymmetric platform K1 collaboration K1 competition K1 cross-platform K1 cross-reality K1 gaming experience K1 shared experience K1 virtual reality K1 Human-centered computing K1 Human computer interaction (HCI) K1 Interaction paradigms K1 Virtual reality K1 Collaborative and social computing K1 Empirical studies in collaborative and social computing K1 Collaborative interaction SP 1 OP 10 LK http://dx.doi.org/https://dl.acm.org/doi/10.1145/3611659.3615698 DO https://dl.acm.org/doi/10.1145/3611659.3615698 SF ELIB - SuUB Bremen
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