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1 Ergebnisse
1
The Trick is to Stay Behind?: Defining and Exploring the De..:
, In:
Proceedings of the CHI Conference on Human Factors in Computing Systems
,
Gonçalves, David
;
Barros, Daniel
;
Pais, Pedro
... - p. 1-16 , 2024
Link:
https://dl.acm.org/doi/10.1145/3613904.3642441
RT T1
Proceedings of the CHI Conference on Human Factors in Computing Systems
: T1
The Trick is to Stay Behind?: Defining and Exploring the Design Space of Player Balancing Mechanics
UL https://suche.suub.uni-bremen.de/peid=acm-3642441&Exemplar=1&LAN=DE A1 Gonçalves, David A1 Barros, Daniel A1 Pais, Pedro A1 Guerreiro, João A1 Guerreiro, Tiago A1 Rodrigues, André PB ACM YR 2024 K1 balancing K1 competition K1 design space K1 difficulty adjustment K1 fairness K1 gaming K1 multiplayer K1 Human-centered computing K1 Human computer interaction (HCI) K1 Empirical studies in HCI K1 Applied computing K1 Computers in other domains K1 Personal computers and PC applications K1 Computer games K1 HCI theory, concepts and models SP 1 OP 16 LK http://dx.doi.org/https://dl.acm.org/doi/10.1145/3613904.3642441 DO https://dl.acm.org/doi/10.1145/3613904.3642441 SF ELIB - SuUB Bremen
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