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1
Things aren't what they seem to be : innovation through ..:
, In:
Proceedings of the 4th conference on Designing interactive systems: processes, practices, methods, and techniques
,
Rogers, Yvonne
;
Scaife, Mike
;
Harris, Eric
... - p. 373-378 , 2002
Link:
https://dl.acm.org/doi/10.1145/778712.778766
RT T1
Proceedings of the 4th conference on Designing interactive systems: processes, practices, methods, and techniques
: T1
Things aren't what they seem to be : innovation through technology inspiration
UL https://suche.suub.uni-bremen.de/peid=acm-778766&Exemplar=1&LAN=DE A1 Rogers, Yvonne A1 Scaife, Mike A1 Harris, Eric A1 Phelps, Ted A1 Price, Sara A1 Smith, Hilary A1 Muller, Henk A1 Randell, Cliff A1 Moss, Andrew A1 Taylor, Ian A1 Stanton, Danae A1 O'Malley, Claire A1 Corke, Greta A1 Gabrielli, Silvia PB ACM YR 2002 K1 adventure game K1 blue-sky research K1 conceptual development K1 innovation K1 novel user experiences K1 physical/virtual integration K1 tangibles K1 technology inspiration K1 wearables K1 Human-centered computing K1 Human computer interaction (HCI) K1 Empirical studies in HCI K1 Computing methodologies K1 Artificial intelligence K1 Philosophical/theoretical foundations of artificial intelligence K1 Cognitive science K1 Applied computing K1 Computers in other domains K1 Personal computers and PC applications K1 Computer games K1 Information systems K1 Information systems applications K1 Multimedia information systems K1 Massively multiplayer online games K1 Software and its engineering K1 Software organization and properties K1 Contextual software domains K1 Virtual worlds software K1 Interactive games SP 373 OP 378 LK http://dx.doi.org/https://dl.acm.org/doi/10.1145/778712.778766 DO https://dl.acm.org/doi/10.1145/778712.778766 SF ELIB - SuUB Bremen
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