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1 Ergebnisse
1
The Paradox of Interactive Media: The Potential for Video G..:
Nicholas David Bowman
;
Sun Joo Ahn
;
Laura M. Mercer Kollar
https://www.frontiersin.org/articles/10.3389/fcomm.2020.580965/full. , 2020
Link:
https://doi.org/10.3389/fcomm.2020.580965
RT Journal T1
The Paradox of Interactive Media: The Potential for Video Games and Virtual Reality as Tools for Violence Prevention
UL https://suche.suub.uni-bremen.de/peid=base-ftdoajarticles:oai:doaj.org_article:75e2db03a0f64cc6ac072e4099161c5c&Exemplar=1&LAN=DE A1 Nicholas David Bowman A1 Sun Joo Ahn A1 Laura M. Mercer Kollar PB Frontiers Media S.A. YR 2020 K1 video games K1 virtual reality K1 violence prevention K1 intervention K1 media violence K1 Communication. Mass media K1 P87-96 JF https://www.frontiersin.org/articles/10.3389/fcomm.2020.580965/full LK http://dx.doi.org/https://doi.org/10.3389/fcomm.2020.580965 DO https://doi.org/10.3389/fcomm.2020.580965 SF ELIB - SuUB Bremen
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