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Investigating the Effect of Gamified Balinese Local Stories..:

Libhi, K. S. (Komang) ; Nitiasih, P. K. (Putu) ; Budiarta, L. G. (Luh)
https://www.neliti.com/publications/334572/investigating-the-effect-of-gamified-balinese-local-stories-as-a-teaching-media.  , 2020