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1 Ergebnisse
1
La reinvención del videojuego y nuevas formas de consumo en..:
Soto de la Cruz, Jenniffer
;
Cortés Gómez, Sara
;
Lacasa, Pilar
10.32870/cys.v2023.8455. , 2023
Link:
http://www.scielo.org.mx/scielo.php?script=sci_arttext..
RT Journal T1
La reinvención del videojuego y nuevas formas de consumo en tiempos de confinamiento. Caso Fortnite
UL https://suche.suub.uni-bremen.de/peid=base-ftscielomexico:oai:scielo:S0188-252X2023000100417&Exemplar=1&LAN=DE A1 Soto de la Cruz, Jenniffer A1 Cortés Gómez, Sara A1 Lacasa, Pilar PB Universidad de Guadalajara, Departamento de Estudios de la Comunicación Social YR 2023 K1 Videojuegos K1 Covid-19 K1 consumo K1 entretenimiento K1 medios digitales JF 10.32870/cys.v2023.8455 LK http://www.scielo.org.mx/scielo.php?script=sci_arttext&pid=S0188-252X2023000100417 DO http://www.scielo.org.mx/scielo.php?script=sci_arttext&pid=S0188-252X2023000100417 SF ELIB - SuUB Bremen
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