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Supplementary Material for article "Kolek, L., Šisler, V., ..:
Lukáš Kolek (9205103)
;
Vít Šisler (10885878)
;
Patrícia Martinková (9205370)
.
https://figshare.com/articles/dataset/Supplementary_Material_for_article_Kolek_L_isler_V_Martinkov_P_Brom_C_2021_Can_video_games_change_attitudes_towards_history_Results_from_a_laboratory_experiment_measuring_short-_and_long-term_effects_Journal_of_Computer_Assisted_Learning_1_/14690934. , 2021
Link:
https://doi.org/10.6084/m9.figshare.14690934.v1
RT Journal T1
Supplementary Material for article "Kolek, L., Šisler, V., Martinková, P., & Brom, C. (2021). Can video games change attitudes towards history? Results from a laboratory experiment measuring short- and long-term effects. Journal of Computer Assisted Learning, 1–22. https://doi.org/10.1111/jcal.12575"
UL https://suche.suub.uni-bremen.de/peid=base-ftsmithonian:oai:figshare.com:article_14690934&Exemplar=1&LAN=DE A1 Lukáš Kolek (9205103) A1 Vít Šisler (10885878) A1 Patrícia Martinková (9205370) A1 Cyril Brom (9205133) YR 2021 K1 Statistics K1 Educational Psychology K1 Psychological Methodology K1 Design and Analysis K1 Social and Community Psychology K1 Applied Statistics K1 Human Information Behaviour K1 Computer-Human Interaction K1 differential item functioning (DIF) K1 videogames K1 Regression Models K1 psychometry K1 Media in education K1 Game-based learning K1 explicit attitudes K1 implicit attitudes K1 history representation K1 data science JF https://figshare.com/articles/dataset/Supplementary_Material_for_article_Kolek_L_isler_V_Martinkov_P_Brom_C_2021_Can_video_games_change_attitudes_towards_history_Results_from_a_laboratory_experiment_measuring_short-_and_long-term_effects_Journal_of_Computer_Assisted_Learning_1_/14690934 LK http://dx.doi.org/https://doi.org/10.6084/m9.figshare.14690934.v1 DO https://doi.org/10.6084/m9.figshare.14690934.v1 SF ELIB - SuUB Bremen
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