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Modelo para guiar el diseño de juegos serios basados en geo..:
Durán-Páez, Jorge Iván
Almeida, F., Bolaert, H., Dowdall, S., Louren¸co, J., y Milczarski, P. (2015). The WalkAbout framework for contextual learning through mobile serious games. Education and Information Technologies, 20 (3), 415–428.. , 2019
Link:
https://repositorio.unal.edu.co/handle/unal/77459
RT Journal T1
Modelo para guiar el diseño de juegos serios basados en geo-localización para la enseñanza del inglés como segunda lengua ; Model to guide the design of geo-location based serious games for the teaching of english as a second language
UL https://suche.suub.uni-bremen.de/peid=base-ftuncolombiair:oai:repositorio.unal.edu.co:unal_77459&Exemplar=1&LAN=DE A1 Durán-Páez, Jorge Iván PB Medellín - Minas - Maestría en Ingeniería - Ingeniería de Sistemas; Universidad Nacional de Colombia - Sede Medellín YR 2019 K1 000 - Ciencias de la computación K1 información y obras generales::003 - Sistemas K1 Aprendizaje basado en geo-localización K1 Aprendizaje basado en juegos digitales K1 Aprendizaje móvil K1 Inglés como segunda lengua K1 Realidad aumentada K1 Geolocation-based learning K1 Digital game-based learning K1 Mobile learning K1 English as a second language K1 Augmented reality JF Almeida, F., Bolaert, H., Dowdall, S., Louren¸co, J., y Milczarski, P. (2015). The WalkAbout framework for contextual learning through mobile serious games. Education and Information Technologies, 20 (3), 415–428. LK http://dx.doi.org/https://repositorio.unal.edu.co/handle/unal/77459 DO https://repositorio.unal.edu.co/handle/unal/77459 SF ELIB - SuUB Bremen
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