I agree that this site is using cookies. You can find further informations
here
.
X
Login
Merkliste (
0
)
Home
About us
Home About us
Our history
Profile
Press & public relations
Friends
The library in figures
Exhibitions
Projects
Training, internships, careers
Films
Services & Information
Home Services & Information
Lending and interlibrary loans
Returns and renewals
Training and library tours
My Account
Library cards
New to the library?
Download Information
Opening hours
Learning spaces
PC, WLAN, copy, scan and print
Catalogs and collections
Home Catalogs and Collections
Rare books and manuscripts
Digital collections
Subject Areas
Our sites
Home Our sites
Central Library
Law Library (Juridicum)
BB Business and Economics (BB11)
BB Physics and Electrical Engineering
TB Engineering and Social Sciences
TB Economics and Nautical Sciences
TB Music
TB Art & Design
TB Bremerhaven
Contact the library
Home Contact the library
Staff Directory
Open access & publishing
Home Open access & publishing
Reference management: Citavi & RefWorks
Publishing documents
Open Access in Bremen
zur Desktop-Version
Toggle navigation
Merkliste
1 Ergebnisse
1
Serious games in learning factories. Perpetuating knowledge..:
Teichmann, Malte
;
Ullrich, André
;
Knost, Dennis
.
Teichmann, M., Ullrich, A., Knost, D., & Gronau, N. (2020). Serious games in learning factories. Perpetuating knowledge in learning loops by game-based learning. Procedia Manufacturing, 45, 259–264. https://doi.org/10.1016/j.promfg.2020.04.104. , 2020
Link:
https://www.weizenbaum-library.de/handle/id/268
RT Journal T1
Serious games in learning factories. Perpetuating knowledge in learning loops by game-based learning
UL https://suche.suub.uni-bremen.de/peid=base-ftweizenbauminst:oai:weizenbaum-library.de:id_268&Exemplar=1&LAN=DE A1 Teichmann, Malte A1 Ullrich, André A1 Knost, Dennis A1 Gronau, Norbert YR 2020 K1 Game-Based learning K1 Gamification K1 Serious game K1 Learning factories K1 793 Spiele und Freizeitaktivitäten für drinnen JF Teichmann, M., Ullrich, A., Knost, D., & Gronau, N. (2020). Serious games in learning factories. Perpetuating knowledge in learning loops by game-based learning. Procedia Manufacturing, 45, 259–264. https://doi.org/10.1016/j.promfg.2020.04.104 LK http://dx.doi.org/https://www.weizenbaum-library.de/handle/id/268 DO https://www.weizenbaum-library.de/handle/id/268 SF ELIB - SuUB Bremen
Export
RefWorks (nur Desktop-Version!)
Flow
(Zuerst in
Flow
einloggen, dann importieren)