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1 Ergebnisse
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Fast Algorithm for Catching a Prey Quickly in Known and Par..:
Baier, Jorge A.
;
Botea, Adi
;
Harabor, Daniel
.
IEEE Transactions on Computational Intelligence and AI in Games. 7 (2015) 2 - p. 193-199 , 2015
Link:
https://doi.org/10.1109/tciaig.2014.2337889
RT Journal T1
Fast Algorithm for Catching a Prey Quickly in Known and Partially Known Game Maps
UL https://suche.suub.uni-bremen.de/peid=cr-10.1109_tciaig.2014.2337889&Exemplar=1&LAN=DE A1 Baier, Jorge A. A1 Botea, Adi A1 Harabor, Daniel A1 Hernandez, Carlos PB Institute of Electrical and Electronics Engineers (IEEE) YR 2015 SN 1943-068X SN 1943-0698 JF IEEE Transactions on Computational Intelligence and AI in Games VO 7 IS 2 SP 193 OP 199 LK http://dx.doi.org/https://doi.org/10.1109/tciaig.2014.2337889 DO https://doi.org/10.1109/tciaig.2014.2337889 SF ELIB - SuUB Bremen
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