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1 Ergebnisse
1
How Is Educational Gamification Represented in School Curri..:
Fan, Lianghuo
;
Li, Lingzhu
;
Chen, Qiuyu
.
Sustainability. 15 (2023) 4 - p. 3830 , 2023
Link:
https://doi.org/10.3390/su15043830
RT Journal T1
How Is Educational Gamification Represented in School Curriculum? An Investigation of Chinese Secondary Mathematics Textbooks
UL https://suche.suub.uni-bremen.de/peid=cr-10.3390_su15043830&Exemplar=1&LAN=DE A1 Fan, Lianghuo A1 Li, Lingzhu A1 Chen, Qiuyu A1 Li, Na PB MDPI AG YR 2023 SN 2071-1050 JF Sustainability VO 15 IS 4 SP 3830 LK http://dx.doi.org/https://doi.org/10.3390/su15043830 DO https://doi.org/10.3390/su15043830 SF ELIB - SuUB Bremen
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