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1 Ergebnisse
1
Understanding the Challenges of Team-Based Live Streaming f..:
, In:
2022 IEEE Games, Entertainment, Media Conference (GEM)
,
Li, Jiaye
;
Li, Minghao
;
Wen, Zikai Alex
. - p. 1-6 , 2022
Link:
https://doi.org/10.1109/GEM56474.2022.10017960
RT T1
2022 IEEE Games, Entertainment, Media Conference (GEM)
: T1
Understanding the Challenges of Team-Based Live Streaming for First-person Shooter Games
UL https://suche.suub.uni-bremen.de/peid=ieee-10017960&Exemplar=1&LAN=DE A1 Li, Jiaye A1 Li, Minghao A1 Wen, Zikai Alex A1 Cai, Wei YR 2022 SN 2766-6530 K1 Entertainment industry K1 Games K1 Observers K1 Media K1 Interviews K1 Land mobile radio K1 Esports K1 First-person Shooter Games K1 Live Streaming SP 1 OP 6 LK http://dx.doi.org/https://doi.org/10.1109/GEM56474.2022.10017960 DO https://doi.org/10.1109/GEM56474.2022.10017960 SF ELIB - SuUB Bremen
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