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1 Ergebnisse
1
Indoor Propagation Using a Game Engine Ray-Based Model in I..:
, In:
2016 IEEE 83rd Vehicular Technology Conference (VTC Spring)
,
Gomez, Jorge
;
Navarro C, Andres
;
Guevara, Dinael
... - p. 1-5 , 2016
Link:
https://doi.org/10.1109/VTCSpring.2016.7504288
RT T1
2016 IEEE 83rd Vehicular Technology Conference (VTC Spring)
: T1
Indoor Propagation Using a Game Engine Ray-Based Model in Indoor Scenario at 5.4GHz
UL https://suche.suub.uni-bremen.de/peid=ieee-7504288&Exemplar=1&LAN=DE A1 Gomez, Jorge A1 Navarro C, Andres A1 Guevara, Dinael A1 Parada, Diego A. A1 Vargas, Jose O. A1 Gimenez, Jordi Joan A1 Cardona, Narcis YR 2016 K1 Permittivity K1 Engines K1 Three-dimensional displays K1 Solid modeling K1 Games K1 Diffraction K1 Permittivity measurement SP 1 OP 5 LK http://dx.doi.org/https://doi.org/10.1109/VTCSpring.2016.7504288 DO https://doi.org/10.1109/VTCSpring.2016.7504288 SF ELIB - SuUB Bremen
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