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1 Ergebnisse
1
Behind Points and Levels — The Influence of Gamification Al..:
, In:
2017 IEEE 25th International Requirements Engineering Conference (RE)
,
Huber Kolpondinos, Martina Z.
;
Glinz, Martin
- p. 332-341 , 2017
Link:
https://doi.org/10.1109/RE.2017.59
RT T1
2017 IEEE 25th International Requirements Engineering Conference (RE)
: T1
Behind Points and Levels — The Influence of Gamification Algorithms on Requirements Prioritization
UL https://suche.suub.uni-bremen.de/peid=ieee-8049139&Exemplar=1&LAN=DE A1 Huber Kolpondinos, Martina Z. A1 Glinz, Martin YR 2017 SN 2332-6441 K1 Stakeholders K1 Games K1 Collaboration K1 Software systems K1 Social network services K1 Requirements engineering K1 User interfaces K1 gamification K1 requirements prioritization K1 stake-holder motivation K1 field experiment SP 332 OP 341 LK http://dx.doi.org/https://doi.org/10.1109/RE.2017.59 DO https://doi.org/10.1109/RE.2017.59 SF ELIB - SuUB Bremen
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